Ali Israr
Scientist, Engineer and Architect in Haptics (SW, HW, Infra, UX)
Seattle, WA

I am a technology leader, inventor, scientist and an engineer. Over the last 20 years I have been conducting research and development in Haptics and Interactive Sensing Technologies at the forefront of industry with ByteDance, Meta and Disney. I have built and led small research/product innovation teams, managed end-to-end development of core hardware and software modules from initial ideation to executing deployment strategies, and demonstrated product graded experiences in exhibitions and company wide promotion campaigns. I have 100+ scientific publications (peer-reviewed journal and conference papers) in CHI, Siggraph, UIST, Science, IEEE and >30 patents granted with USPTO.

I have a proven track record in a variety of roles including a research scientist, an R&D engineer, and a technical program leader (TPL) to build a technical vision and strategies, and execute product delivery targets. I have managed teams to build and deploy core haptic technologies in consumer gaming accessories (Haptic Gaming Pad and XR accessories) and in ride seats (Avatar: Flight of Passage). My research and technology expertise includes but is not limited to virtual and augmented reality, robotics, advanced sensors, haptics, wearables and AI devices, to name a few.

Haptic Gaming Pad: https://www.youtube.com/watch?v=bT9hQS2h3kQ

Avatar: Flight of Passage: https://www.vfxvoice.com/avatar-flight-of-passage-a-cinematic-multi-sensory-3d-experience-that-soars/

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